Discipline
Sector
Exhibitions
With the potential to combine architecture, images, graphics, objects, film, digital interaction and sound, an exhibition is the ultimate immersive experience. Every exhibition design project starts with a deceptively simple challenge: how can we tell this story as compellingly as possible? The answer begins with considering the audience. Will visitors be encountering this material for the first time? Or will they already be familiar with the subject matter and seeking new, surprising insights? Most likely the answer will be both. Designing a great exhibition means understanding how the visitor experience will be sequenced, providing multiple points of entry, editing a potentially large body of material to the most impactful elements, and giving each person the opportunity to engage with the subject matter on their own terms. When it works, you know it.
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Curiosity is essential. Without it, you’ll never break new ground—you won’t discover what’s possible.
Jody Hudson-Powell -
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Good design is about storytelling. It’s about creating a narrative that resonates with people on multiple levels.
Abbott Miller -
Designing for the cultural sector often requires being able to integrate many facets of an institution’s world. From the visual identity to the environmental space, from a tiny ticket, to a book, app or a building. Weaving this all together is so important in building a consistent narrative displayed to the world.
Harry Pearce